For this round I worked on level design and added more assets to the seen. The images you see are not in game but were grouped and designed to easily be place into the real seen. I modeled and animated some of the thorns in this seen. I also modeled the rocks around the entrance and around the bridge. Then I made the distant spiky rocks so they can be placed into the seen to give the illusion of space. That this castle isn't just floating in space, that there is a larger world out there.