Samuel Moss
Monday, October 1, 2018
Animation Update
I finish the lighting in this animation a little while back. The animation still needs a little work but so far so good.
Tuesday, February 14, 2017
Saturday, December 10, 2016
Figure Drawing
About 6 hours of work. Graphic painting (Miss Mystie) for figure drawing.
Model contact info: http://www.missmystie.book.fr/
The drawing below is about 30 minutes of work
The drawing below is about 30 minutes of work
Model contact info: http://www.missmystie.book.fr/
The drawing below is about 30 minutes of work
The drawing below is about 30 minutes of work
Tuesday, December 6, 2016
2D Week 15: Group Project Concept
For this week, I was told to add a flying monkey animation and floating vials into the seen. And just to add more to the space, I also helped model some other assets that related to the concept of a witch that were then implemented into the seen.
Tuesday, November 29, 2016
2D Week 14: Group Project Concept
For this round I worked on level design and added more assets to the seen. The images you see are not in game but were grouped and designed to easily be place into the real seen. I modeled and animated some of the thorns in this seen. I also modeled the rocks around the entrance and around the bridge. Then I made the distant spiky rocks so they can be placed into the seen to give the illusion of space. That this castle isn't just floating in space, that there is a larger world out there.
Tuesday, November 22, 2016
2D Week 13: Group Project Concept Round (Value Pass 02)
For this week I added more assets and animations into the game. These included a monkey looking down off a ledge, floating books and potions and an animation of potions that revolve around something. These animations are subtle but they are very important when trying to add life into the seen.
I also helped place assets into the seen on the bridge.
I also helped place assets into the seen on the bridge.
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